Unknown VR company, Arpara, acquired full funding within 15 minutes after its recent Kickstarter campaign. It’s quite apparent that the demand for micro-OLED VR headsets is at an all-time high.
Arpara is making big waves in the VR industry. The company is launching two new VR headsets, one being standalone and another tethered device. What’s more, both devices will be featuring 5K micro-OLED screens. Which means, they’re going to be considerably smaller and more ergonomic in design, than the current industry standard like the Pico Neo 3 Pro, Oculus Quest 2 and HTC Vive Focus 3.
Both the tethered and standalone devices will be built with the same specifications. They will come with the same screen size and lens design and will offer motion controller features. The micro-OLED screens will be 2.6 cm thick, which means they’re going to be smaller and lightweight. For comparison the HTC Vive Flow has screens with a 5.2 cm thickness.
The CEO of Arpara, Fan Zhang, said that the company’s core focus is on providing Arpara customers with a deeply immersive and mesmerizing virtual reality experience, offering greater depth and detail. Arpara wants users to enjoy a complete VR experience whether they’re playing VR games or enjoying multimedia.
Arpara also announced that it will be offering their kickstarter supporters with the standalone VR device along with a charging cable, power adapter, two controllers, and an instruction and safety guide. For the people who backed the company’s tethered device, they will receive the tethered VR device along with an instruction and user manual, headbands, 1.5-m type-C cable, and Arpara masks.
The company announced its early-bird bid prices at $399 for the tethered VR device and $599 for the standalone VR headset. According Arpara, the initial launch date of both devices is going to be March 2022.
While Arpara seems to have had a successful kickstarter campaign, more details into the company are quite frankly, a mystery. It’s safe to say that only time will tell whether the company will be able to deliver on both their wearable VR devices. Especially considering that tech giants like Oculus and HTC have yet to make an entry in this sector.