Meta Quest Series vs Top VR Competitors: In-Depth Analysis and User Guide

Meta Quest Series vs Top VR Competitors: In-Depth Analysis and User Guide

Published: 28-11-2023
Updated: 04-12-2023


Understanding the nuances of various headsets is crucial, that is why we continue with another comparison highlighting the innovations and features of key players. This time we will look at the Meta’s Quest lineup — including Quest 2, Quest 3, and Quest Pro — and set them against contenders like the Apple Vision Pro, Pico 4 and other popular devices.

An in-depth perspective helps users make informed decisions tailored to their needs and preferences. Strengths, weaknesses, unique attributes as well as technical specifications of each model get under our magnifying glass, along with outlining how these devices shape the future of practical XR.

Comparing Meta Quest Lineup: Quest 2, Quest 3, and Quest Pro for Consumers and Professionals

We’ve already featured in-depth comparisons of Quest 2 vs Quest 3, Pico 4 vs Quest 3 and Quest 2 vs Quest Pro. Now let’s have a look at all three Quests and determine how well a headset meets the needs of its user base, and where they stand in the broader XR market:

  • Resolution and display quality: Quest 2 and Quest 3 both use a single LCD display, but Quest 3 advances in resolution (2064 x 2208 pixels per eye) compared to Quest 2 (1832 x 1920 pixels per eye). Quest Pro steps up the game with dynamic foveated rendering, which delivers sharper visuals, which is crucial for VR experiences with heavy reliance on visual immersion.
  • Processing power and performance: Quest 3 is a significant leap from Quest 2, featuring the Snapdragon XR2 Gen 2 and Adreno 740 GPU, promising double the graphical fidelity and 2.5 times the processing speed of Quest 2. Quest Pro showcases the Snapdragon XR2+ Gen 1, which indicates focus on targeting a more premium segment and emphasis on high-end performance.
  • Field of view and lenses: The field of view in Quest 3 and Quest 2 is roughly similar, but Quest 3 introduces pancake lenses that are better for visual clarity. Quest Pro incorporates more advanced optics, offering deeper immersion and possibly covering special requirements for professional use.
  • Tracking and interactivity: All three headsets offer 6 DoF tracking, but Quest Pro includes additional sensors for face and body tracking. If the interactive component of a particular use case is the key, such as enterprise solutions or applications, it makes a better choice.
  • Price and accessibility: Quest 2 remains the most affordable, making it an attractive option for casual or first-time VR users. The Quest 3, while slightly pricier, brings enhanced features that align well with its cost, presenting a balanced option for both personal and certain business applications, such as virtual meetings or basic training programs. For more specialized enterprise needs, particularly where advanced features are needed, the Quest Pro justifies its premium price. The selection of a suitable headset should be driven by specific use cases.

2023’s Top Headsets Compared

Even though the Meta Quest line has been a significant player in the market, it’s essential to compare these with other cutting-edge headsets like the Apple Vision Pro, Pico 4 and others to provide a well-rounded view.

The Pico Line

Pico 4 caters to consumers with its 4K+ Super Vision display, 2160 x 2160 resolution, and 105-degree field of view. Lightweight and adaptable, it’s suitable for high-resolution VR enthusiasts. All this makes it fit to a variety of users, but it also makes it a premium device, just like the Apple Vision Pro. Pico 4 Enterprise targets professionals, maintaining Pico 4’s features but adds full-color passthrough, wider field of view, automatic IPD, and comprehensive tracking. It exceeds the Meta Quest Pro in battery life and comfort. Pico G3 is designed for business, featuring 3DoF tracking, Snapdragon XR2, and 128 GB storage, optimized for corporate use with PICO OS for enhanced software compatibility.


The Apple Vision Pro is a contender in the high-end market segment. Slated for release in early 2024, it boasts dual 4K displays and an M2 chip, which is the ground for a high-caliber immersive experience. The headset features a total of 23 million pixels across two displays, which suggests a per-eye resolution of approximately 3400×3400 or 3680×3140, depending on the aspect ratio. It has a 90Hz refresh rate that can be boosted to 96Hz for specific content, along with support for SDR and HDR.

Gaming Headsets – PlayStation VR2, HP Reverb G2 and Valve Index

For VR gaming, the PlayStation VR2 offers dual 2K OLED HDR screens and eye tracking, requiring a PS5. The HP Reverb G2, ideal for PC users, features 2160 x 2160 pixels per eye and a 114-degree field of view. It is great if wired connection is preferred and it offers high-quality VR at a reasonable price. The Valve Index, suited for high-end PC VR, boasts a 1440 x 1600 resolution, 144Hz refresh rate, and 130-degree field of view, with enhanced tracking but requires sensor installation and a wired connection.



Resolution per Eye

Refresh Rate

Field of View (Horizontal)

Special Features

Meta Quest 2

Single LCD

1832 x 1920

120 Hz


Affordable, tailored to consumer needs

Meta Quest 3

Single LCD

2064 x 2208

120 Hz


Premium segment, face and body tracking

Meta Quest Pro

Advanced with dynamic rendering

1800 x 1920

72/90 Hz


Premium segment, face and body tracking

Apple Vision Pro

Dual 4K displays

3400 x 3400 approx.

90/96 Hz


High-end Market, M2 chip, 23 million pixels

Pico 4

4K+ Super Vision fast-LCD screens

2160 x 2160

72/90 Hz


Lightweight, IPD adjustment, high-resolution

Pico 4 Enterprise

Same as Pico 4

2160 x 2160

72/90 Hz


Full-color passthrough, automatic IPD, extensive tracking

Pico G3 


1832 x 1920

72/90 Hz


3DoF tracking, Snapdragon XR2, 6 GB Ram, 128 GB storage

PlayStation VR2

Dual 2k OLED HDR

2000 x 2040

90/120 Hz


Requires PS5, eye tracking, headset haptics

HP Reverb G2


2160 x 2160

90 Hz


Wired connection, developed with Valve

Valve Index


1440 x 1600

144 Hz


High-end PC VR, enhanced tracking, requires sensor installation and wired connection


As mentioned, Quest 2 and Quest 3 utilize single LCD displays, with the Quest 3 providing a higher resolution per eye. The Quest Pro goes a step further with dynamic foveated rendering for sharper visuals. Quest 3’s processing power is a substantial improvement over the Quest 2, doubling the graphical fidelity and increasing processing speed, but from this line, only Quest Pro is designed for a premium segment and high-end performance, and can realistically compete with Vision Pro and the Pico Line.

Compared to gaming-focused headsets, the Meta Quest line, the Quest Pro holds its own with advanced features suitable for immersive gaming due to dynamic foveated rendering and high processing power. However, the Quest is meant to be versatile, not niche-specific, offering a range of experiences from casual to high-end gaming without the need for additional hardware as required by the gaming devices.

How to Choose the Right VR Headset

It’s evident that each VR headset caters to a different audience, therefore choosing the right VR headset depends on users needs. Here’s a breakdown:

Meta Quest Line: Ranges from consumer-friendly to professional-grade, suitable for:

  • General VR gaming and experiences
  • Entry-level VR development and testing

Pico 4: Consumer-friendly and budget-conscious, best for:

  • High-resolution VR experiences for individual users
  • Applications APK

Pico 4 Enterprise and Pico G3: (Relatively) cost-effective for businesses, great for:

  • Business meetings and collaborations
  • Training and development programs

Apple Vision Pro: High-end, tech-savvy choice, ideal for:

  • Advanced VR applications and development
  • High-quality VR gaming


Considering the details, the question is what will the next iteration of these headsets focus on — enhancing user comfort and wearability, or will they prioritize advancements in immersive technologies such as higher resolution and refresh rates?

Current VR models try to balance user comfort and technological innovation, highlighting the trade-off between ergonomic design and advanced features – and they do a good job. This brings us to a crucial point of headset development: It seems that while some headsets prioritize high-end graphics and performance, others focus on user comfort and immersive elements like eye tracking. The future trajectory could involve a deeper integration of ergonomic designs to enhance prolonged use comfort, or they might push the boundaries of visual and interactive capabilities. The direction the developers and manufacturers choose will significantly influence user preference and the overall VR market landscape.