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Virtual reality (VR) is becoming a powerful tool in the classroom, and the Pico 4 Ultra Enterprise is a headset well-suited for schools. With purpose-built solutions like the Pico VR Education Kit, teachers can easily bring immersive learning to students and engage them in new and exciting ways that help them understand and learn.

But having the correct hardware is only half the story – what really makes lessons engaging are the VR applications. Below we highlight some of the top VR apps that work great with the Pico 4 Ultra Enterprise to enhance teaching and learning in the classroom.
CoSpaces Edu is a versatile platform that lets students build their own 3D scenes and code interactions, then explore them in VR. Students can craft historical settings, science simulations, or any imaginative world. CoSpaces encourages creativity and coding skills in an educational context.
For example, students can build VR tours of world landmarks and explore them together on Pico headsets. The ability to visualize student-created content in 3D makes lessons highly engaging. CoSpaces works well on Pico 4 Ultra Enterprise thanks to its standalone design and classroom sharing features.
Futuclass is a science education app offering gamified chemistry and physics lessons. The app provides interactive modules where students can interact with the class in different ways, like holding virtual molecules or solving chemistry puzzles. The educational value of each lesson has been proven with real students.
For instance students can enter a virtual lab to balance chemical reactions or explore atomic structures. They get instant feedback as they experiment, and can proceed at their own pace. Teachers benefit from lesson plans and a teacher portal for monitoring progress. With the Pico 4 Ultra Enterprise’s enterprise app management, a teacher can even deploy the same Futuclass lesson to multiple headsets easily, creating synchronous lab sessions for the whole class.
Human Anatomy VR is a modern app for biology and anatomy classes. It offers a fully interactive 3D atlas of the human body, allowing students to examine organs and systems up close in virtual reality. The software contains 15 complete body systems with over 10,000 anatomical structures. Students can peel away layers and see animations like the heart pumping blood for an intuitive grasp of physiology.
In class, a teacher might use Human Anatomy VR on the Pico 4 Ultra Enterprise to have students virtually stand inside a giant human torso, examining organs from all angles. The app is well-suited for Pico 4 Ultra Enterprise because the headset’s high resolution and wide field of view make small anatomical details clear, and its comfort allows longer use.
One of the most exciting uses of VR in education is taking students on virtual field trips to places they might otherwise never see. Apps like Wander (which uses Google Street View data) allow a class to instantly teleport to anywhere on the globe, from the streets of ancient Rome to the peak of Mount Everest.

Using the Pico headsets, a teacher can guide students through historical sites and geographic landmarks in 360° panoramas. For example, students could “visit” the Pyramids of Giza, exploring the site together in VR as the teacher narrates. The Pico 4 Ultra Enterprise is a great choice for virtual tours because its untethered design lets students turn and move as if actually walking around a site, and its battery life is sufficient for class-length explorations.
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